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Автор: Udemy

Название: MonoGame: Introduction to C# Game Programming (2019)

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Описание:

Over the past several years, game development has grown into something that anyone can do. The barrier to entry is continually getting lower, and with so many tools to make the process easier, there’s nothing stopping you from getting started! In this course, we will learn the basics of creating games using MonoGame, a game framework with a rich history rooted in indie development. Hundreds of successful titles have been published that utilize this software, including Stardew Valley, Celeste, Fez, Axiom Verge, and Bastion, each of which has well above one million sales on Steam. The programming language we will be using is C#, one of the most widely used languages in the industry. The combination of a solid game engine and a well-documented programming language will provide everything you need to create any game you can imagine.

01. Overview and Installation

01. A Brief History of C# and MonoGame

02. Installation

03. Projects On GitHub

02. C# Programming Part 1

01. Introduction to C#

02. C# Practice Project Setup

03. Variables

04. Arithmetic

05. Data Types

06. Conditional Statements

07. Using Methods

08. Comments

09. Syntax Review

03. Game #1 - Shooting Gallery

01. Shooting Gallery Overview

02. MonoGame Project Structure

03. Including Assets with the Pipeline Tool

04. Drawing Graphics #1

05. Drawing Graphics #2

06. SpriteFonts

07. Target Variables

08. Mouse Input

09. Shooting the Target

10. Randomness

11. Timer

12. Finishing Touches and Wrapping Up

04. C# Programming Part 2

01. Arrays

02. Loops

03. Classes

04. Methods

05. Constructors

06. Static Modifier

05. Game #2 - Spaceship

01. Spaceship Overview

02. Project Setup and Loading Assets

03. Ship Class

04. Ship Movement

05. Asteroid Class

06. Controller Class and Asteroid List

07. Difficulty Progression

08. Main Menu

09. Colliding with Asteroids

10. Timer and Finishing Touches

06. C# Programming Part 3

01. Structs and Enums

02. Switch Statements

03. Private, GettersSetters, and Properties

04. Inheritance

07. Game #3 - RPG

01. RPG Overview

02. Project Setup

03. Player Class

04. Open-Source Software, NuGet, and AnimatedSprite Class

05. Animating the Player

06. Animating All Directions

07. Shooting Projectiles

08. Enemies

09. Shooting Enemies

10. Player Health and Damage

11. Obstacles

12. Level Design with Tiled

13. Tiled Object Layers

14. Camera

15. What's Next

08. Bonus Lectures

01. Keeping the Camera and Player in the Map

02. Sounds Effects and Music

Source Code

Source Code - Link to GitHub.html

udemy-monogame.zip

Материал на английском языке

Продажник:


https://www.udemy.com/course/monoga...93920&publisher_id=1045339&website_id=1118709

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